SimPHARM is a clinical pharmacology simulation tool that creates a realistic clinical experience. It is built on mathematical models of the physiology of body systems that simulates real life reactions to diseases and drugs. This allows the student to sense and feel the consequences of their decisions. Because SimPHARM operates on a dynamic learning algorithm, every student who runs the case will experience it differently. SimPHARM’s clinical pharmacology simulation software is an ideal training solution for both undergraduate and graduate pharmacy education programs.
SimPHARM utilizes a dynamic Case Based Learning (CBL) model. The faculty/instructor creates a case in which a patient presents with certain medical problems. The student begins the case by developing a care plan, initiating treatment, and observing the effects of the drugs being administered in real-time. The student can then make self-reflective notes, document justification for treatment, discuss the material with the faculty/instructor or other students, and complete the case with a final reflection. Ideal for flipped classroom learning environments, the SimPHARM real-time cognitive game engine empowers students to develop their clinical decision making skills at their own pace while under the supervision of faculty.
SimPHARM is a clinical pharmacology simulation tool that creates a realistic clinical experience. It is built on mathematical models of the physiological body systems that simulates real life reactions to diseases and drugs, allowing the student to sense and feel the consequences of their decisions. And because SimPHARM operates on a dynamic learning algorithm, every student who runs the case will experience it differently.
As the flipped classroom model becomes more widely adopted, institutions are seeking out ways to give students access to educational content independently while under the guidance of a faculty member. SimPHARM empowers students to read, review, and learn material before entering the classroom. An instructor can simply and easily assign a SimPHARM case prior to class, allowing students to work at their own pace. Students can choose appropriate drugs and dosing regimens, order lab tests, and interact with interprofessional or medical teams while experiencing the consequences of their decisions and reflecting on case progress in real-time. Students are also given the opportunity to debrief their experiences and compare decisions with classroom peers.
What happened? Why did it happen? How would a different decision affect the outcome? Reflection and feedback are the heart and soul of the clinical pharmacology simulation experience. SimPHARM allows students to complete cases on their own time and experience the consequences of their decisions, enhancing learning through reflection. A real-time cognitive game where one minute of virtual time equals one minute of real time, SimPHARM helps students make decisions, think, and respond as they would in an actual clinical environment.
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